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The new software available for download can capture an animation from 13h games (320 * 200 and 256 colors). When you quit the game, it creates as many bmp files as frames were recorded. Then you can use any simple image edition software to join all these pictures into one .avi or .gif (animated) file.

Two weeks ago we released the latest version of PR. This version is available as binary files for 9 platforms (including win32 and Linux), you can also get the source code. There is also in the distribution a sample vdungeon.dat. PR v0.7 was the first stable release. It was announced in the SF.net project page. This new version has lots of improvements, but it is not as stable as the first one. The main improvement is the resource file (the parser was completely rebuilt and now supports xml) so now the extracted files have friendlier names.

In December a PR v0.9 will be released. It will support all the dat files in the resource file. This is going to be a stable version and it should need only a few changes to become PR 1.0. After this version we are going to stop PR development for a few months and start working on PV3.

We are proud to announce we have moved our primary server to SourceForge.Net .

SF.net is the world’s largest Open Source software development website, with the largest repository of Open Source code and applications available on the Internet. We also decided to migrate all licenses to the GNU General Public License, except some Libraries programs we made -in that case we will use GNU Lesser General Public License, that is a less restrictive license made by the Free Software Foundation-. We garantee Princed will be allways open software and there will be no charge to use it. We do that because we are fans of the game making an editor as a hobby, not a software company.

Due to this migration and some requirememts SF.net asks their powered projects, some internal pages will me suspended or removed.

Within the course of the year we will distribute all sources and files we have and/or think may be useful.

SF.net services included a CVS repository, so you may download the latest unestable source if you like at pserver:anonymous@cvs.princed.org:/cvsroot/princed (for the moment modules are pv3 and PR). We also have some tracker systems such as Support and Feature requests. Our SF.net project homepage will be http://project.princed.org, note that this page will not replace http://www.princed.org (hosted by SF.net since October 2003) as our Official home page.

This will be the first full-featured version of the Princed Resources editor, the application that allows you to edit graphics, sounds and other resources in POP1 and POP2. PR v0.7 will be the first stable release of the editor. It also has a .dll for developers and binary versions to be ran in linux and windows. For more info about the coding improvements you may check out the PR thread in our forum.

PiotreK is working in this new game. This is a fighting game with Prince of Persia characters. The development has some PR elements that uses the original extracted images from the game. This is due to the PR improvements in POP2 dat file format that is rather different than POP1. You can see the POP2 home page to check for newer versions, anyways we added the game in the download section and we promise to keep it updated.