We have been a long time using external forums to contact ourselves, but as those days the community is very dispersed and a way of contact is needed to keep it alive, so the Princed Project reopened the forum with the old posts. Some changes have been made, such as ...
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We've kept coding freeprince and it is now in an advanced stage, but not in an alpha state yet. Because this is not my only project and I didn't have time (I have to finish the university too) for the last two month, the coding times are much slower than ...
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Both algorithms were solved in two days since the samples had been published by Diego Essaya. Congratulations!
The results will be added in PR 1.0 final, scheduled for 2005-03-23.
After that, we'll start thinking in the GUI editor for PR. For the moment we only know it will be portable and made ...
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During the Second Lugfi Conference we got the Freeprince kernel and graphics running, for the following weeks we've been redisigning and rewritting the FP kernel. FP is now in an advanced pre-alpha. Our kid can run, jump, couch and do all the movements depending on the pressed keys. It is ...
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FreePrince is in the way: we have decided to code it in ANSI C, using the SDL library but adding an abstraction layer in case we need to use any other library. For the moment the target platforms will be Linux, Windows and Mac. The file structure of the game ...
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We are proud to announce we have moved our primary server to SourceForge.Net .
SF.net is the world's largest Open Source software development website, with the largest repository of Open Source code and applications available on the Internet. We also decided to migrate all licenses to the GNU General Public License, ...
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