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Sorry about the confusion earlier, but the expanded SNES art (and new level set) is now available for download here.

I’ve ripped more SNES sprites. Now the cutscenes feature the SNES princess (recolored due to some palette issues) and vizier. The Vizier also appears in his armor in combat. The politician and skeleton from the SNES have been added. The shadow has a full set of combat animations. The palace art is updated to fix the visual defect when the prince runs up the stairs and a few other minor tweaks. The dungeon art has been recolored to fit the game’s palettes, spike traps are more visible, and a few minor visual glitches are fixed. The sword has been fixed so that it always shows up in the prince’s hand, even during the “got sword” animation. I also included a full new level set.

Hopefully I attached the file correctly. If not, I sent a copy to Poirot.

Hello!

The PR project needs your help!

The current version of PR 1.2 works fine and can load almost all data from PoP1 and 2, but we have a problem: we did only a single resources.xml file that is needed by PR to know what resources to import and export, and that single file is just a mash of all versions (1.0 1.3 1.4 2.0) of resources.xml in one, the result is that currently PR does not work to export and import all files in any of these versions…

We need volunteers to create resources.xml file customized to each version, the right way to do it is use PR without a .xml file on a UNMODDED pop version, and it will generate a “unknown.xml” file, and this file must be edited with the correct name of the things…

If you are willing to edit a .xml file, or even send us your unmodded pop, we will be happy… Also we will be specially happy if someone have the legendary 1.2 version that we are not even certain about its existance…

Please volunteers, before actually taking any action, post on the PR section of the forum about what you are willing to do! So this way we can coordinate everyone actions.

Several people are not coming here while searching for POPUW, and some even post (without seeing that there are topics about that) questioning where POPUW went…

To all those people I write this post: POPUW host (the hosting company, not Jalal) died, and Jalal currently is too busy, because of this business he could not search for a new host, re-install the site, install the backups… All that sort of time consuming stuff…

Because of that, POPUW will not come back anytime soon, so you all are invited to join our community and stick in our forums, we asked Jalal for the POPUW backup so we can merge the forums and files, but he is so busy that he could not anwser for now, so we are waiting.

We all will miss POPUW…

But at least, the POP movie is coming soon, let’s hope that it is actually good and will make us happy.

Today we finished porting CusPop as a wordpress plugin, making the release of CusPop 2.0. We hope you enjoy the new version of this program.

For developers, CusAsm will be released very soon. We hope you enjoy it and we’d be glad tu incorporate new hacks sent by advanced users.

We have been a long time using external forums to contact ourselves, but as those days the community is very dispersed and a way of contact is needed to keep it alive, so the Princed Project reopened the forum with the old posts. Some changes have been made, such as the design and the upgrade to phpBB 3 (which is free software, open source under the GPL licence). We hope you enjoy it. If you have an old username in this forum, you can still log in. If you can’t remember your username or password and/or can’t access your registered mail account please contact us for password recovery.

The Princed Project is providing free-of-charge email address on its domain @princed.org to active members, pop fans and friends. This is ONLY for princed.org related people and game fans, so if you are not so active in the forum you should add some text about you on the observations field. Each application is manually checked by a site administrator, so please use your real full name to avoid your request to be discarded, this policy is used to filter related people with opportunistic ones. Princed project will not take any responsibility on the use of the address, so play fair dude!

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By filling in this form we’ll take consideration of your email address and approve the email as soon as possible. Approval time may vary from one day to a week, depending on administrator availability and server propagation. When a new address is issued it will be properly notified to the email’s owner with setup instructions.

If you have a project related to the game and want to make it public, this is the place for you. Princed is the community used by game fans to find related projects, information, downloads, etc. Hosting your project here will increase the publicity of your project directing traffic to your project site. Having a hostname in the form http://yourproject.princed.org means that you are part of the community and it is in fact a good piece of work.

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This year -compared to others- we haven’t been very active doing releases, documentation and other stuff, but we didn’t fall asleep. We have been analyzing and designing the future PV4. We have also evaluated the possibility of migrating the website framework to another better.

To generate some activity to show we are still here, we have renamed the site URL from http://www.princed.com.ar to http://www.princed.org. We are more like an organization rather than an Argentine Commercial website. So that’s why we decided to do this change. Some traffic will be lost, but the spirit of this change is to show what we really are and it was very necessary. We should have done it before. So from now on, we’ll use www.princed.org as the main website and keep the old address as a permanent redirection to this one.

After working a lot in the POP2 Level format, we can say that we know about 90% of it. Brendon James is working in the editor Roomshaker 2 for POP2 using all the specifications discovered. The format specifications for both POP games are open and published in the technical documentation section of this web. I hope we’ll soon be playing new POP2 mods. Thanks Brendon for the good stuff!