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  • 54 bytes (10 words) - 00:30, 13 August 2012
  • |name = Citation Style 1 ...= [[Help:Citation Style 1|Citation Style 1]] ยท [[Help talk:Citation Style 1|noticeboard]]
    2 KB (218 words) - 19:23, 8 July 2014

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  • This file describes the format of data in Prince of Persia 1 for the SNES. 1: 05,06,07,08: pink palace
    30 KB (4,608 words) - 11:45, 3 March 2019
  • alt = 'Page protected with pending changes level 1', -- 1. page's protection action, page's protection level
    43 KB (5,234 words) - 14:36, 5 September 2014
  • This document describes the format of data in Prince of Persia 1 for the PC-98. ...nux CLI, you can use: $ dd if="DISK_A.FDI" of="DISK_A_HL.FDI" skip=4096 bs=1
    46 KB (7,150 words) - 17:36, 12 April 2022
  • This document describes the format of data in Prince of Persia 1 for the Game Boy (GB) and the Game Boy Color (GBC). ** Room 1: menu (select new game, continue, or training)
    17 KB (2,686 words) - 10:17, 3 December 2022
  • local left='<span style="padding-left:0.2em;">%1</span>'; -- spacing to use when title contains leading single or double qu local right='<span style="padding-right:0.2em;">%1</span>'; -- spacing to use when title contains trailing single or double q
    81 KB (10,641 words) - 19:23, 8 July 2014
  • -- returns a number according to the month in a date: 1 for January, etc. Capitalization and spelling must be correct. If not a va local long_months = {['January']=1, ['February']=2, ['March']=3, ['April']=4, ['May']=5, ['June']=6, ['July']=
    17 KB (2,920 words) - 19:23, 8 July 2014
  • checkType('fileLink.new', 1, filename, 'string', true) checkType('fileLink:name', 1, s, 'string')
    8 KB (1,031 words) - 14:36, 5 September 2014
  • ['published'] = 'published $1', ['retrieved'] = 'Retrieved $1',
    26 KB (2,642 words) - 19:23, 8 July 2014
  • if args[1] then obj.reason = mw.ustring.lower(args[1])
    25 KB (3,081 words) - 14:36, 5 September 2014
  • == 1. Preamble == There are two versions of the DAT file format: DAT v1.0 used in POP 1.x
    41 KB (5,981 words) - 11:09, 3 March 2019
  • | 1 || Level width | 1 || Level height
    3 KB (480 words) - 17:31, 2 June 2018
  • if mw.ustring.sub(image,1,2) == "[[" then image = mw.ustring.gsub(image, "([^|]*)|.*", "%1");
    8 KB (1,070 words) - 19:23, 8 July 2014
  • This document describes the format of data in Prince of Persia 1 for the SEGA Genesis, also known as the SEGA Mega Drive. | 2 bytes || Level type: 0=dungeon, 1=palace.
    10 KB (1,468 words) - 11:06, 18 December 2016
  • ...the sandbox notice. The latter has a diff link, but the former does not. $1 is the page cfg['sandbox-notice-blurb'] = 'This is the $1 for $2.'
    18 KB (2,100 words) - 19:23, 8 July 2014
  • -- If the table valArray is present, strings such as $1, $2 etc. in the -- message are substituted with values from the table keys [1], [2] etc.
    35 KB (4,418 words) - 19:23, 8 July 2014
  • |{{{{{|safesubst:}}}#iferror: {{{{{|safesubst:}}}#time:Y_M_d|{{{1|}}} }} | none }} <noinclude><!-- #time: can't handle --></noinclude> |{{{{{|safesubst:}}}#iferror: {{{{{|safesubst:}}}#expr: {{{1|}}}+0 }}
    4 KB (343 words) - 19:23, 8 July 2014
  • if type(v) == 'number' and v >= 1 and floor(v) == v and v < infinity then checkType('removeDuplicates', 1, t, 'table')
    8 KB (1,010 words) - 19:23, 8 July 2014
  • * '''close=1''': forces the reference list to close and render all references defined to * reference 1
    19 KB (2,704 words) - 20:17, 8 July 2014
  • This document describes the format of data in Prince of Persia 1 for the Sega Master System. 1. Linear addresses. These are simply an address into the ROM.
    9 KB (1,403 words) - 14:40, 25 April 2020
  • | label 1 = ''label 1'' | label 2 = ''label2'' | label 3 = ''label3'' | ... * <code>1</code>, <code>2</code>, <code>3</code>, ... - the pages to link to. At leas
    6 KB (895 words) - 21:56, 8 July 2014

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